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I am currently working as the Quality & Assurance Lead and an engineer on The WereCleaner, a 3D isometric stealth-comedy cleaning game being developed for USC’s Advanced Games Project class.
The WereCleaner is a game about making informed plans and improvising when those plans are foiled by your character’s worst instincts. You play as Kyle, a werewolf janitor who works the night shift, cleaning up an office while trying to hide his identity as a werewolf and resist killing the other employees and getting fired.
As the QA Lead, I'm utilizing ClickUp, a project management website, to maintain a comprehensive bug log of our game.
I am also taking on an engineering role on the team, where I work with our design team to implement features, create documentation, and fix bugs. Below are some of those features:
An interconnected and readable menu system.
A circular minimap with markers leading the player towards their objectives.
A robust button prompt system that dynamically changes based on the player's needs.
As a lead developer on The WereCleaner team, it is my responsibility to help manage the project and those working on it. As we get ready to launch the game on Steam, I look forward to showing the world all of the hard work we put into the development of the game!
Coming to PC in 2024

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